#ifndef STARTGAME_H
#define STARTGAME_H
#include<QString>
#include <QDialog>
#include"mainscene.h"

namespace Ui {
class StartGame;
}

class StartGame :
        public QDialog
{
    Q_OBJECT

public:
    explicit StartGame(QWidget *parent = nullptr);
    ~StartGame();

    QString MapStyle=":/picture1/background2.png";

public slots:
    void on_pushButtonStart_clicked();
    void on_pushButtonExit_clicked();
    void on_pushButtonhelp_clicked();
private:
Ui::StartGame *ui;

};

#endif // STARTGAME_H

